fix: block check if healthcheck fails
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@ -38,6 +38,9 @@ func Run(stages []Stage) []StageResult {
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ForceQuit: forceQuit,
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ForceQuit: forceQuit,
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})
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})
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if forceQuit {
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if forceQuit {
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if stage.Name == "healthcheck" {
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return stageResults
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}
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break
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break
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}
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}
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}
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}
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